ADVERTISING AND NEW MEDIA;
THE PHENOMENON OF DIGITAL
CONVERGENCE
Alexandra Starling
41973143
Alexandra Starling
41973143
Digital
Media Convergence has ushered in a new era of technologies, created
to accommodate multiple services on a single platform or device
(Dywer,
2010), allowing many media formats which were previously incompatible to
come together in unison, appealing to much wider consumer audiences. It is now becoming harder for advertising to reach the modern consumer, due to the increasing amount of time that consumers spend online, resulting in less time using traditional media (Sheehan and Morrison 2009). Television has been the traditional focus of advertisers and their revenue for decades, however with audiences moving away from television to more easily accessible content of the internet, companies are having to find ways to combat the avoidance of advertisements. Agreeing with
this point, Sheehan and Morrison observe the issue of online
television, due to,
...consumers’
increasing use of pull technology such as TIVO and Web–based
programs making it possible to avoid commercials aired in a
traditional broadcast channel. Advertisers and content providers both
seek ways to address this avoidance issue.
(Sheehan and Morrison, 2009)
Digital
Media Convergence has affected the industry of advertising and new
media to such a degree that companies are now harnessing advertising
in a much broader spectrum, focusing their recent efforts towards online viral campaigns, search advertising, YouTube commercials and sponsorship of social networking giants such as Facebook and Twitter.
![]() |
Social Media Bandwagon. Source: Wordpress |
Popular
video media site YouTube has accommodated the advertising industry
through the fruition of compulsory advertisements, inevitably played
at the start of many videos, emulating television advertising, while
still allowing viewers to watch the full video free of commercials.
![]() |
Screen Shot of YouTube advertisement. |
Social
networking giant Facebook encapsulates the
heightening success of advertising through converged media, by giving
opportunity to a variety of companies to advertise as "sponsors"- allowing Facebook to continue to run as a free social
networking site while still making a profit through the payment of
various companies, allowing greater social and economic opportunity.
![]() |
Screen Shot of Facebook Advertisements |
The viral campaign is noted as one of the most recent evolutions
in the world of advertising, with major companies such as Samsung,
Coca-Cola and Volkswagen realising that for little expense on their
part, they could manipulate consumers into marketing their product for
them with viral marketing, hoping their audiences will “actively
propel them through social networks” (Spurgeon,
2008).
Through such viral methods, these companies successfully harnessed modern converged media and re-established a
connection with their consumers, even harnessing the use of social
media as a testing ground through basing advertising success on the
number of “hits”, “likes” and comments. As discussed by
Wessles,
Rather
than falling into obsolescence, so-called ‘old media’ have
embraced new media forms,
such as interactive campaigns, to extend the scope
and reach of their products.
(Wessles,
2011)
Consumers are less brand-loyal than ever before, paying more attention to the recommendation of friends and family than marketing messages. Thus, traditional advertising is failing in its purpose (Kemp and Kim, 2008). The success of a viral campaign is based on the audience sharing the video
with friends. Often in traditional forms of advertising such as
television ads, companies must ensure their advertisements are kept
short and succinct, however the fruition of online viral campaigns has
allowed companies more time and flexibility in the content of their
videos.
For many years, independent artists were hidden away in the shadows, as major companies sought out large advertising agencies to create and distribute high quality advertisements to a large television audience. As the popularity of the internet grew and audiences branched away from following television in its traditional form; the need for high quality video ads has lessened. Companies are now choosing instead to recruit independent artists to create videos, giving opportunity for lo-fi videos to be distributed globally in a cost effective manner. This can be seen in Samsungs “Extreem Sheep Art” video, which generated a massive 17 million views on YouTube.
Accordingly, it must be noted that it is not only major companies that are harnessing viral campaigns, with one of the most successfully executed examples being the YouTube based mini series “Will It Blend?” The BlendTec company creatively presents the power, strength and durability of the BlendTec blender by blending popular and expensive brands of electronic goods, creating interesting videos appealing to a wide variety of audiences. With the use of humorous narration, catchy theme music, and somewhat dramatic content, the videos sky-rocketed in popularity and pushed the BlendTec company to gain more exposure than many other brands on the market. The BlendTec Youtube Channel boasts a massive 424,041 subscribers and a whopping 197,920,508 total video views across their 119 videos.
Another way in which advertisers have converged with new media is the use of search advertising, in order to accommodate the "fragmented audiences of true niche content online" (Sheehan and Morrison 2009). As Battelle correctly observes,
the
internet search engine is perhaps, the single most important
development for informational advertising since the time of the first
paid newspaper advertisements or the telephone directory. In less
than a decade, search engines have transformed into new, globally
significant and, increasingly, locally relevant advertising-funded
media services and institutions.
(Battelle,
2005)
“Search
advertisers target search terms rather than consumers.”
(Spurgeon,
2008)
![]() |
Screen Shot of Google Advertisement |
Even
Okazaki and Barwise agree with such assumptions,
digital
display advertising has grown—and continues to do so—but
increasingly it has been overshadowed by search (dominated by Google)
and online classified ads.
(Okazaki
and Barwise, 2011)
Digital
media convergence, though positive for many aspects of changing
media, was in the past seen as having a negative impact on
particular industries, taking audiences away from print newspapers,
magazines and television, allowing media content to be more
easily accessible online. Though the movement in the focus of the
consumer was seen as somewhat detrimental to the advertising
industry, a different light has been cast upon the change in
commercial format. Now with the revolution of online viral
campaigns, niche advertising and search advertisers, new opportunities have allowed
companies to broadcast advertisements to a more relevant audience,
with ads viewed upwards of millions of times a day in some
instances. This
shift in consumer focus has allowed room for companies to
advertise more effectively and with more control, and has even
revolutionized and created new formats and platforms for companies to
successfully reach their target market and audience.
References:
Dwyer, T, (2010), Media Convergence, McGraw Hill, Berkshire
Kemp, MB and Kim, P, (2008), The Connected Agency, Forrester Research (2008; summarized in
Morrissey 2008b) [online] Available at:
http://www.forrester.com/The+Connected+Agency/fulltext/-/E-RES43875?docid=43875
Sheehan, K. and Morrison, D. (2009) Beyond convergence: Confluence culture and the role of the advertising agency in a changing world. [online]. Available at: http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/2239/2121
Shintaro Okazaki and Patrick Barwise, (2011): Has the Time Finally Come for the Medium of the Future? Research on Mobile Advertising. Journal of Advertising Research: Vol. 51, No. 1. Available at: http://www.warc.com.simsrad.net.ocs.mq.edu.au/Content/ContentViewer.aspx?MasterContentRef=a942cd09-d812-4d82-95c1-b375795397ca&q=convergence
Spurgeon, C. (2008) Advertising and New Media. Oxon: Routledge. pp.24-45.
Kemp, MB and Kim, P, (2008), The Connected Agency, Forrester Research (2008; summarized in
Morrissey 2008b) [online] Available at:
http://www.forrester.com/The+Connected+Agency/fulltext/-/E-RES43875?docid=43875
Sheehan, K. and Morrison, D. (2009) Beyond convergence: Confluence culture and the role of the advertising agency in a changing world. [online]. Available at: http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/2239/2121
Shintaro Okazaki and Patrick Barwise, (2011): Has the Time Finally Come for the Medium of the Future? Research on Mobile Advertising. Journal of Advertising Research: Vol. 51, No. 1. Available at: http://www.warc.com.simsrad.net.ocs.mq.edu.au/Content/ContentViewer.aspx?MasterContentRef=a942cd09-d812-4d82-95c1-b375795397ca&q=convergence
Spurgeon, C. (2008) Advertising and New Media. Oxon: Routledge. pp.24-45.
Wessles,
Emanuelle (2011) Convergence, 'Where were you when the monster hit? Media
convergence, branded security citizenship and the transmedia
phenomenon of Cloverfield' vol 17 no 1 pp 69 -
83 [online] Available at:
http://con.sagepub.com.simsrad.net.ocs.mq.edu.au/content/17/1/69.full.pdf+html
http://con.sagepub.com.simsrad.net.ocs.mq.edu.au/content/17/1/69.full.pdf+html
Video
Will It Blend? - iPhone (2007) Blendtec (released on July 10, 2007). Available at: http://www.youtube.com/watch?v=qg1ckCkm8YI [Accessed 27th August 2012]. Standard YouTube License.
Extreme Sheep LED Art (2009) BaaaStuds (released on March 16t, 2009).
Available at: http://www.youtube.com/watch?v=D2FX9rviEhw [Accessed 27th August 2012]. Standard YouTube License.
Social-media-bandwagon. [photograph] Available at: http://mconvergence.files.wordpress.com/2011/12/social-media-bandwagon1.jpg
Screen shots taken by Alexandra Paula Starling, (2012)
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